There is a great post up yesterday from Rohit Bhargava, author of Personality Not Included: Why Companies Lose Their Authenticity And How Great Brands Get it Back. In it, he talks about Brand Personality. I mentioned in Tell Me a Story, that I think product managers and owners would do good to give their products …
BA World Symposium Conference
BusinessAnalystWorld Symposium put on a great conference in Denver. Slides to my presentation Agile Thoughts – Exploring the Philosophy and Mechanics that Make Agile Work can be downloaded from this post.
People Laws (part 2) 7th, 8th, and 9th Laws
This post continues the Laws of Development Physics as related to people elements that impact development.
People Laws (part 1) 6th Law = Optimize the System
"...when you cannot express it in numbers, your knowledge is of a meager and unsatisfactory kind; it may be the beginning of knowledge, but you have scarcely in thought advanced to the stage of science, whatever the matter may be." - Lord Kelvin “There is nothing new to be discovered in physics now. All that …
Continue reading "People Laws (part 1) 6th Law = Optimize the System"
5th Law = Variability Costs
To follow up on the fourth law, I add as reinforcement the fifth law of agile physics: If you cannot pay for variability reduction, you will pay in one or more of the following ways: Long iteration times and high story points in progress Wasted capacity or need for more resources Slower burn down rates …
Agile on a Single Page
One page summaries of the values of agile software development.
4th Law = Eliminate Variability
Variability is the root of all evil in development and must be eliminated.
3rd Law = Tell Me a (Short) Story
Stories are the raw materials of development. They should stay in a raw form until needed. Or, as stated by the third “law of development physics”: The value of requirements increases as its production release becomes imminent. Or, you know what you need when you see it, until then, make up a good story.
1st Law = Maximize Pull
In my post, What’s so Wrong with Pushing, I showed by analogy how Time Blocked Iterations, Story Points and Burn Down Rate enabled a superior pull mechanism over traditional management for development teams. In this post, I’ll quantify how to maximize results from that pull system. There are three, sometimes opposing objectives in maximizing the …
Getting Real from 37Signals
If you have not already read the philosophies of 37Signals' development, it is time well spent. You can read Getting Real on-line. It overviews the software development ideas that created such programs such as Ruby on Rails and Basecamp. Using simple language and numerous case studies, they layout understanding that agile advocates should have as background. Here's a teaser from their introduction: …
