3rd Law = Tell Me a (Short) Story

Stories are the raw materials of development. They should stay in a raw form until needed. Or, as stated by the third “law of development physics”: The value of requirements increases as its production release becomes imminent. Or, you know what you need when you see it, until then, make up a good story.

1st Law = Maximize Pull

In my post, What’s so Wrong with Pushing, I showed by analogy how Time Blocked Iterations, Story Points and Burn Down Rate enabled a superior pull mechanism over traditional management for development teams.  In this post, I’ll quantify how to maximize results from that pull system. There are three, sometimes opposing objectives in maximizing the …

Getting Real from 37Signals

If you have not already read the philosophies of 37Signals' development, it is time well spent.  You can read Getting Real on-line.  It overviews the software development ideas that created such programs such as Ruby on Rails and Basecamp.   Using simple language and numerous case studies, they layout understanding that agile advocates should have as background.  Here's a teaser from their introduction:  …